GURPS Wiki
Advertisement
GURPS Wiki

Defaults: IQ-6, Finance-4, Mathematics (Statistics)-5, or Merchant-5.

Accounting (IQ/Hard) is the skill to keep books of account, to examine the condition of a business, etc.

A successful Accounting roll (requires at least two hours of study, and possibly months to audit a large corporation) can tell you whether financial records are correct, and possibly reveal evidence of forgery, tampering, and similar criminal activity.

It is referenced in:

  • Fantasy (p. 220), where rules are given for using Roman numerals.
  • Low-Tech Companion 1 (p. 12) on double-entry bookkeeping and detecting fraud, and (p. 20) on the effect of mathematical development on Accounting.

Modifiers[]

"The Talents (p. 89) of Business Acumen and Mathematical Ability both provide a bonus." (p. 174)

See Also[]

References[]

Advertisement