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Cost: 10 points

Amphibious is a physical, exotic advantage where you are well-adapted to movement in the water. (Basic Set 40)

Referenced in GURPS Powers, p. 13, on elemental, spiritual, or divine sources for Amphibious as a power, and p. 42, on switchability and including it in a power.

Kromm QuotesEdit

Sean Punch has commented on Amphibious in the following post to the SJG GURPS Forums:

  • On fighting in water [1]

See AlsoEdit