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This skill requires specialization

Defaults: IQ-5 or Engineer (same)-4

Armoury/TL (IQ/Average) is the skill regarding the ability to build, modify, and repair a specific class of weapons or armor. It requires specialization.

It has the specialties Battlesuits, Body Armor, Force Shields, Heavy Weapons, Melee Weapons, Missile Weapons, Small Arms, and Vehicular Armor.

It is referenced in a number of GURPS books:

Kromm Quotes[]

Sean Punch has commented on Armoury in the following posts to the SJG GURPS Forums:

Classic Note[]

In Classic Armoury had the added defaults of (weapon skill)-6, or Blacksmith-3 (for weapons at TL4 or below).

See Also[]

References[]

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