Armoury is a IQ/Average skill, described in Basic Set, p. 178 that defaults: IQ-5 or Engineer (same)-4.. It has the specialties Battlesuits, Body Armor, Force Shields, Heavy Weapons, Melee Weapons, Missile Weapons, Small Arms, and Vehicular Armor. It is referenced in a number of GURPS books:

Kromm QuotesEdit

Sean Punch has commented on Armoury in the following posts to the SJG GURPS Forums:

  • On equipment penalties [1]
  • On the affect of TL on rolls [2]
  • On what's included in the Melee Weapons specialty [3]
  • On it being covered by a Guns! wildcard skill [4]

See AlsoEdit