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GURPS Spaceships is the first book in a simple design system that reduces the math while increasing available options. Later installments add in new components and options allowing for further customization.
Systems[]
- Armor -- hard stuff to protect your ship and crew
- Cargo Hold -- large and usually unpressurized
- Cloaking Device -- Invisibility
- Contragravity Lifter -- Makes it easier to take off from heavy planets/gravity wells
- Control Room -- The brain of the ship
- Defensive ECM (Electronic Countermeasures) -- Makes a vessel harder to target
- Engine Room
- Enhanced Arrays (Scanners)
- External Clamp
- Factory
- Force Screen
- Fuel Tank
- Habitat
- specialized habitat rooms
- Hangar Bay
- Jet Engine
- Jump Gate
- Mining and Refinery
- Open Space
- Passenger Seating -- more compact, short-term seats, like those of a train or airplane
- Power Plants -- Generate power, necessary for high-energy systems
- Ramscoop -- Collects fuel from space, especially useful in gas giants and nebulae. Must go extremely fast to work.
- Reaction Engines -- Rockets and such
- Reactionless Engines -- Superscience thrusters that turn electrical power into thrust
- Reconfigurable System -- A system made of TL11+ smart materials that can shift between room types.
- Robot Arm -- A robotic arm!
- Soft-Landing System -- Disposable re-entry system for unpowered landings.
- Solar Panel Array
- Space Sails
- Stardrives (hyperdrive, warp drive, etc) -- for Faster-Than-Light travel
- Stasis Web -- protects the ship through time-stopping shenanigans
- Upper Stage
- Weapons
- Major -- big chunky weapons
- Medium -- moderate weapons
- Secondary -- an array of smaller weapons
- Tertiary -- a battery of proportionally tiny weapons
- Spinal -- a massive, three-System weapon
- Beam Types
- Gun Types
- Launcher Types
In-Book Examples[]
The first book contains an example of the Star-Flower-class tramp freighter, a compact, versatile ship likely to be used by adventurers, allies and foes alike.
For a complete list of all ship types across all books see The GURPS Starship Encyclopedia!
Spaceship Statblock[]
Spacecraft name (Key) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
TL | dST/HP | Hnd/SR | HT | Move | LWt. | Load | SM | Occ | dDR | Range | Cost |
TL | dST/HP | Hnd/SR | HT | acceleration G/Delta-V | LWt. | Load | SM | Occ | dDR | Range | $SpaceshipCost |
Later installments[]
- Spaceships 2: Traders, Liners, and Transports
- Spaceships 3: Warships and Space Pirates
- Spaceships 4: Fighters, Carriers, and Mecha
- Spaceships 5: Exploration and Colony Spacecraft
- Spaceships 6: Mining and Industrial Spacecraft
- Spaceships 7: Divergent and Paranormal Tech
- Spaceships 8: Transhuman Spacecraft
See Also[]
- Fanon Tactics: Spaceships
- Designer's Notes: GURPS Spaceships (9/28/2007)
- Spaceship Encyclopedia
- Black Hole Power Plant (Houserule)