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B61, you rename after chosen types:

  • Burning Attack
  • Corrosion Attack
  • Crushing Attack
  • Cutting Attack
  • Fatigue Attack
  • Impaling Attack
  • Piercing Attack:
    • Small Piercing Attack
    • Normal Piercing Attack
    • Large Piercing Attack
    • Huge Piercing Attack
  • Toxic Attack

"5.2.1 How can I define magical weapons using Innate Attack?" appears in http://www.sjgames.com/gurps/faq/FAQ4-5.html

see Pyramid 3/65 "Natural Weapons"