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B106 and P103

Melee-Capable can add parrying.

MagicEdit

GURPS Magic 73 has Flame Jet Spell say "This attack may be dodged or blocked, but not parried"

quotesEdit

KrommEdit

in 2009 http://forums.sjgames.com/showthread.php?t=49902

RedMattis:

Can you also use All out Attack Strong and similar options with Jet? Exactly what is allowed?

Kromm:

You can use any option that works with a melee attack. It's a melee weapon, in every sense. It just can't parry (but then, neither can some melee weapons).

vicky:

Uh, that wording seems to imply that it includes AoA (Strong), which is pretty weird, say, for flamethrowers, which are Jets too. Especially when we're talking about equipment-flamethrowers, not Powers.

Kromm:

If you stand there and carefully hold the flame on target for a full second instead of dodging enemy attacks, you'll almost certainly do more damage with a flamethrower. It really makes no less sense than AOA (Determined) giving +1 to hit and thus letting you put more pellets or bullets on target.

http://forums.sjgames.com/showpost.php?p=722520&postcount=2 has Kromm mention All-Out Attack Jet "AOA (Jet)" for flamethrowers in High Tech and in this 2009 post also states

a 10-yard melee weapon that cannot parry or be parried, and that inflicts only half damage past five yards

It is unclear if this was mentioned anywhere prior.

starslayerEdit

2010 http://forums.sjgames.com/showpost.php?p=1094786&postcount=2 claims:

  • By default any jet or cone attack can be 'left on' projecting a constant stream, anyone entering that steam will suffer the advantages damage, once per turn.
  • If you want the attack to have the capacity to hit more often then once per turn you may have to play with some enhancements.
  • If a jet cannot be 'always on' give it 'takes recharge: 1 second', or 'preparation required: aim manoeuvrer'. If the ability can be used every turn, but still not 'left on' I would be tempted to call that a quirk at best and would not provide any point reductions in cost.

Unclear what these are based on.

See alsoEdit