- Permeation
- Perp
- Persia conquers Greece
- Persian Myth
- Persistent
- Personification
- Perverted Science in WWII
- Peshkali
- Pestilent
- Pet Dragons
- Peter V. Dell'Orto
- Peter the Great
- Phantasm
- Phantom Voices
- Pharmacy
- Philosophy
- Phobias
- Phoenix Project
- Phoenix Sector
- Photography
- Physical Transformations
- Physical ability
- Physical and Mental Abilities
- Physician
- Physics
- Physiology
- Picking something up from the ground
- Pickpocket
- Pickup
- Picnic
- Piercing Attack
- Piledriver
- Pilot's License
- Piloting
- Pin
- Pinetree Pub
- Pioneer-Class Freighter
- Pious
- Pistols and Revolvers of GURPS Old West
- Pistols of 1950 to 2000
- Pistols of World War I
- Pitiable
- Places To Come From: Heroic Origins On Yrth
- Places of Power
- Plagues
- Plains (Dungeon Fantasy Biome)
- Planar Visit
- Plandock Town
- Planetary Record
- Planetary Spheres
- Plant
- Plant (monster class)
- Plant College
- Plant Empathy
- Plant Growth
- Planting a Spear
- Plants of Yrth
- Plate
- Platonic Solids
- Player
- Player Characters (Lineage)
- Player character
- Playing The Game
- Pocket Universe
- Poetry
- Pogo
- Pohutukawa
- Point Debt
- Point Power Level
- Points for Energy
- Poisons
- Poisons (Dungeon Fantasy)
- Poke
- Poland's WWII Weapons
- Polarized Magery
- Police Hand-to-Hand
- Police Procedural Fantasy
- Political Items (Magic Items Catalog)
- Politics
- Pollution
- Poltergeist
- Polynesian Religion
- Polytheism
- Pommel
- Pool Beast
- Poor Control
- Poor Grip
- Pop-up attack
- Pope-1
- Pope-2
- Popular & Folk Religion
- Population Bomb
- Portable
- Portal Fantasy
- Poseidon
- Poseidon (world)
- Possessed Thrall
- Possession (advantage)
- Possession (spell)
- Possession (technique)
- Possession Only
- Possession Resistance
- Possession and Puppets
- Possession only affects victimโs mood or emotions
- Possessions Under Control
- Post-Apocalypse Zombies
- Post-Combat Shakes
- Pot
- Potent Resistance
- Potential Advantages
- Potential Form
- Poultry
- Pounce
- Power
- Power-Ups
- Power-Ups 1: Imbuements
- Power-Ups 2: Perks
- Power-Ups 3: Talents
- Power-Ups 4: Enhancements
- Power-Ups 5: Impulse Buys
- Power-Ups 6: Quirks
- Power-Ups 7: Wildcard Skills
- Power-Ups 8: Limitations
- Power-Ups 9: Alternate Attributes
- Power (ability)
- Power (enchantment)
- Power (spell)
- Power Block
- Power Blow
- Power Boost
- Power Casting
- Power Cells
- Power Corrupts
- Power Dodge
- Power Investiture
- Power Investiture as Modified Magery
- Power Items
- Power Modifier
- Power Parry
- Power Siphoning
- Power Staff
- Power Talents
- Power Techniques
- Power Theft
- Power defense
- Power of Belief
- Power of a Magic Item
- Powers
- Powers: Divine Favor
- Powers: Enhanced Senses
- Powers: The Weird
- Powers: Totems and Nature Spirits
- Powers and Options
- Powers as Metaphors
- Powerstone (spell)
- Powerstone Recharging Rack
- Prayers of the Red Angels
- Precise
- Precision Aiming
- Precognition
- Precognitive Parry
- Precursors (Space Atlas)
- Pregnancy
- Prehensile Feet
- Prehistoric Shapeshifters
- Preparation Required
- Prerequisite Count
- Prerequisites
- Preservationist League
- Pressing and Stalling
- Pressure Points
- Pressure Secrets
- Pressure Support
- Preston
- Pretense
- Prices in the Fallen Empire
- Primitive Psionic Culture
- Prodigal Colony Returns
- Professional Boxing
- Professional Kickboxing
- Professional Skill
- Program and Site Hub
- Projected Form
- Projectile
- Projection
- Projection (enhancement)
- Projection (limitation)
- Projection (skill)
- Propaganda
- Prospecting
- Protected Hearing
- Protected Power
- Protected Sense
- Protected Vision
- Protection and Warning College
- Providence
- Provides no DR
- Prowler
- Proxy Fighting
- Pseudo-Historical Earth
- Psi-Shield
- Psi-Tech
- Psi (reality)
- Psi (reality) timeline
- Psi Techniques
- Psionic Horror
- Psionic Powers
- Psionic Shapeshifting
- Psionic Steampunk
- Psionics
- Psionics (Cabal)
- Psionics (series)
- Psionics Conversion Tables
- Psuedospirits
- Psychic Duels
- Psychic Guidance
- Psychic Healing Talent
- Psychic Investigators
- Psychic Vampirism
- Psychic Voodoo
- Psycho Killer
- Psychology
- Psychometry
- Psychotronic Generators
- Psychotronics
- Ptallant Lizard
- Public Speaking
- Pudding (slime)
- Puff Weed
- Pull your punches
- Pulp-7
- Pulp Action!
- Pulp Fiction
- Pulp Supers
- Pulp Venus
- Pummel
- Pummeling
- Pumpkins
- Punch
- Puppet
- Puppet (advantage)
- Puppet (limitation)
- Puppet Only
- Pure Circle of Shining Illumination
- Purify Air
- Purring Voice
- Purulu
- Push
- Push Jam
- Push Kick
- Push Parry
- Pyramid
- Pyramid: Dungeon Fantasy Collected
- Pyramid 2 (April-May 1999)
- Pyramid 2 (Aug-Dec 1999)
- Pyramid 2 (Aug-Dec 2004)
- Pyramid 2 (August 1998)
- Pyramid 2 (Feb-Aug 2007)
- Pyramid 2 (Feb 1999)
- Pyramid 2 (Jan-April 2002)
- Pyramid 2 (Jan-April 2004)
- Pyramid 2 (Jan-Aug 2000)
- Pyramid 2 (Jan-Dec 2005)
- Pyramid 2 (Jan-Dec 2006)
- Pyramid 2 (Jan-June 2003)
- Pyramid 2 (Jan-March 2001)
- Pyramid 2 (Jan 1999)
- Pyramid 2 (July-Dec 2001)
- Pyramid 2 (July-Dec 2002)
- Pyramid 2 (July-Dec 2003)
- Pyramid 2 (June-July 1998)
- Pyramid 2 (June-July 1999)
- Pyramid 2 (March-June 2001)
- Pyramid 2 (March 1999)
- Pyramid 2 (May-July 2004)
- Pyramid 2 (May-June 2002)
- Pyramid 2 (Sept-Dec 1998)
- Pyramid 2 (Sept-Dec 2000)
- Pyramid 3/100: Pyramid Secrets
- Pyramid 3/101: Humor
- Pyramid 3/102: Epic
- Pyramid 3/103: Setbacks
- Pyramid 3/104: Dungeon Fantasy Roleplaying Game
- Pyramid 3/105: Cinematic Magic
- Pyramid 3/106: Dungeon Fantasy Roleplaying Game II
- Pyramid 3/107: Monster Hunters III
- Pyramid 3/108: Dungeon Fantasy Roleplaying Game III
- Pyramid 3/109: Thaumatology V
- Pyramid 3/10: Crime and Grime
- Pyramid 3/110: Deep Space
- Pyramid 3/111: Combat II
- Pyramid 3/112: Action II
- Pyramid 3/113: Dungeon Fantasies
- Pyramid 3/114: Mind Over Magic
- Pyramid 3/115: Technomancer
- Pyramid 3/116: Locations
- Pyramid 3/117: Hot Spots
- Pyramid 3/118: Dungeon Trips
- Pyramid 3/119: After the End II
- Pyramid 3/11: Cinematic Locations
- Pyramid 3/120: Alternate GURPS V
- Pyramid 3/121: Travels and Tribulations
- Pyramid 3/122: All Good Things
- Pyramid 3/12: Tech and Toys
- Pyramid 3/13: Thaumatology
- Pyramid 3/14: Martial Arts
- Pyramid 3/15: Transhuman Space
- Pyramid 3/16: Historical Exploration
- Pyramid 3/17: Modern Exploration
- Pyramid 3/18: Space Exploration
- Pyramid 3/19: Tools of the Trade: Clerics
- Pyramid 3/1: Tools of the Trade: Wizards
- Pyramid 3/20: Infinite Worlds
- Pyramid 3/21 Cyberpunk
- Pyramid 3/22: Banestorm
- Pyramid 3/23: Action Adventures
- Pyramid 3/24: Bio-Tech
- Pyramid 3/25: Epic Magic
- Pyramid 3/26: Underwater Adventures
- Pyramid 3/27: Monsters in Space
- Pyramid 3/28: Thaumatology II
- Pyramid 3/29: Psionics
- Pyramid 3/2: Looks Like a Job For Superheroes
- Pyramid 3/30: Spaceships
- Pyramid 3/31: Monster Hunters
- Pyramid 3/32: Fears of Days Past
- Pyramid 3/33: Low Tech
- Pyramid 3/34: Alternate GURPS
- Pyramid 3/35: Aliens
- Pyramid 3/36: Dungeon Fantasy
- Pyramid 3/37: Tech and Toys II
- Pyramid 3/38: The Power of Myth
- Pyramid 3/39: Steampunk
- Pyramid 3/3: Venturing Into the Badlands: Post Apocalypse
- Pyramid 3/40: Vehicles
- Pyramid 3/41: Fantasy World Building
- Pyramid 3/42: Noir
- Pyramid 3/43: Thaumatology III
- Pyramid 3/44: Alternate GURPS II
- Pyramid 3/45: Monsters
- Pyramid 3/46: Weird Science
- Pyramid 3/47: The Rogue's Life
- Pyramid 3/48: Secret Magic
- Pyramid 3/49: World Hopping
- Pyramid 3/4: Magic on the Battlefield
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