- Spiritualist Mars
- Spiritualist Myth
- Splatter Horror Zombies
- Split Personality
- Split Technology
- Splits Arrow
- Spoil
- Spoiled food
- Spoiled spell
- Spongy Goo (meta trait)
- Sports
- Spotters and Observers
- Sprawl
- Sprawling
- Sprawling Parry
- Springing Attack
- Sprinting
- Squeamish
- St. Augustine of Hippo
- St. Cecilia's Blasphemous Bordello
- St Paul's Russia
- Stability
- Stability Points
- Stabilizing Skill
- Stabilizing a Mortal Wound
- Stable Casting
- Stackable
- Stacked Feint
- Staff
- Staff (New Fantasy Trip)
- Staff (Spell)
- Staff Attunement
- Staff Vault
- Staff of Power
- Stage Combat
- Stalina
- Stall
- Stamp Kick
- Standard Divine Abilities (meta trait)
- Standing
- Star Drives
- Star Galleon
- Starports
- Starting Wealth
- Starvation
- Stat normalization
- Statblocks
- Static (Psi)
- Static (advantage)
- Static (limitation)
- Status
- Steal (Attribute)
- Steal (Other Score)
- Steal Energy
- Steal FP
- Steal Health
- Steal Spell
- Steal Vitality
- Stealth
- Stealth Capsule
- Steam Jet
- Steampunk
- Steampunk-Faerie
- Steampunk (timeline)
- Steampunk 1: Settings and Style
- Steampunk 2: Steam and Shellfire
- Steampunk 3: Soldiers and Scientists
- Steampunk Earth
- Steampunk Earth Timeline
- Steampunk Planets
- Steampunk Setting: The Broken Clockwork World
- Steampunk Spirits
- Steampunk Supers
- Steel
- Steel Courtesies
- Step
- Step and Attack
- Step and Ready
- Step and Wait
- Stephen Kenson
- Sterick the Red
- Sterile
- Steve Jackson
- Steve Jackson Games
- Steve Jackson Games, Inc. v. United States Secret Service
- Sticking
- Sticky
- Stock
- Stone
- Stonehenge
- Stop Bleeding
- Stop Hit
- Stop Motion
- Stop Thrust
- Stoppable
- Stops
- Storing spells
- Storm (spell)
- Stormbomb-1
- Story points
- Strange Objects at Rest
- Strange Objects in Disrepair
- Strategy
- Streamlining
- Street Sweeper
- Streetfighting
- Streetwise
- Strength
- Strength as a Proxy for Mass
- Stress
- Stress Atavism
- Stretching
- Strike of Negation
- Striker
- Striker only
- Strikeworm
- Striking Bone
- Striking Into a Close Combat
- Striking ST
- Striking Surface
- Striking at Weapons
- Striking at Weapons in Tactical Combat
- Strix
- Strolling Hut
- Strong Attack
- Strong and Weak Hands
- Stubbornness
- Stuck
- Study
- Stun
- Stun (spell)
- Stun Damage
- Stun Gun
- Stun Points
- Stunning
- Stunning (enhancement)
- Stunning (limitation)
- Stunts
- Stunts Only
- Stuttering
- Style!
- Style Familiarity
- Style Perk
- Stymphalian Birds
- Subdue
- Subduing a Foe
- Subsonic Hearing
- Subsonic Speech
- Substantial Communication
- Substantial Only
- Substitute slam
- Success Roll
- Succubus (Reality)
- Sufficiently Deranged
- Suffocation
- Suicides' reward
- Suleyman (Suleiman) the Magnificent
- Sumerian Myth
- Summer
- Summon
- Summon Spirit
- Summon Wolf
- Summonable
- Summoning
- Sumo Wrestling
- Sunaookami Shiroko
- Sunbolt
- Sunlight (spell)
- Super
- Super-Abilities Table
- Super-Binding
- Super-Damage
- Super-Effort
- Super-Speed
- Super Climbing
- Super Jump
- Super Luck
- Super Parry
- Super Subgenres
- Super Throw
- Superhero Definition
- Superhuman Spirits
- Superiority-1
- Supernatural Durability
- Supernatural Ends
- Supernatural Features
- Supers (Genre)
- Supers Spirits
- Supers Templates
- Supers Undead
- Supers WWII
- Supers Zombies
- Superscience
- Superscience Mars
- Supersensitive
- Supervalue
- Supporting Cast
- Suppression Fire
- Surge
- Surge, Arcing
- Surge (advantage)
- Surge (enhancement)
- Surgery
- Surprise Attack
- Surprise Attacks and Initiative
- Surprises From Mother Nature
- Survival
- Survival Horror Zombies
- Susceptible
- Suspend Magery
- Suspend Magic
- Suspend Spell
- Suspendable
- Svartalfheim
- Sverdlovsk-1
- Swallow
- Swampland (Dungeon Fantasy Biome)
- Swamps of Solfor
- Swarm
- Swarm (enhancement)
- Swarm (perk)
- Swarms
- Swashbuckler (DFRPG)
- Swashbucklers
- Swedenborg-1
- Sweep
- Sweeping Counter Parry
- Swimming
- Swing
- Switch Arms for Legs
- Switchable
- Swooping Kick
- Sword and Sorcery
- Swords
- Swords against Evil
- Sydney Jonathan
- Sylvan Faeries
- Sylvan War Lore
- Symbol-Drawing (Magic Vegas)
- Symbol Drawing
- Symbol Magic
- Symmes Hollow Earth
- Sympathetic Injury
- Symphony
- Symptoms
- Syntactic Magic
- T'si'kami
- T-05 Eater
- TASER
- TC
- TD
- TK Crush
- TK Tether
- TL
- TL10 (The Robotic Age)
- TL10 Equipment
- TL10 Weapons
- TL11 (The Age of Exotic Matter)
- TL11 Weapons
- TL12 (The Age of Miracles)
- TL12 Weapons
- TL1 (The Bronze Age)
- TL1 Armor
- TL1 Equipment
- TL1 Weapons
- TL2 (The Iron Age)
- TL2 Armor
- TL2 Equipment
- TL2 Weapons
- TL3 (The Middle Ages)
- TL3 Armor
- TL3 Equipment
- TL3 Weapons
- TL4 (The Age of Sail)
- TL4 Armor
- TL4 Equipment
- TL4 Weapons
- TL5 (The Industrial Revolution)
- TL5 Equipment
- TL5 Weapons
- TL6 (The Mechanized Age)
- TL6 Equipment
- TL6 Weapons
- TL7 (The Nuclear Age)
- TL7 Equipment
- TL7 Weapons
- TL8 (The Digital Age)
- TL8 Equipment
- TL8 Weapons
- TL9 (The Microtech Age)
- TL9 Equipment
- TL9 Weapons
- TL^ (Superscience Tech)
- TL 0 (The Stone Age)
- TL 0 Armor
- TL 0 Equipment
- TL 0 Weapons
- TL 3- Martial Arts
- TMNT
- Tabletop role-playing game
- Tactical Combat
- Tactical Reloads
- Tactical Shooting: Monster Hunters
- Tactical System
- Tactics
- Tactile and Pressure Senses
- Taft-1
- Taft-2
- Taft-3
- Taft-4
- Taft-5
- Taft-6
- Taft-7
- Tail
- Tail Smash
- Tail Strut
- Takedown
- Takes 3 hours rather than 10 seconds
- Takes Extra Time
- Takes Recharge
- Talent as Resistance
- Talents
- Talents as Magic
- Tally
- Tam Ekul
- Tamile
- Tangle Weeds
- Tap Energy
- Tapping Energy Sources
- Tarasque
- Target: America
- Target rolls against the better of HT or Will
- Targeted Attack
- Targeting Chinks in Armor
- Targeting Only
- Task Difficulty Modifier
- Tattoos o' Power
- Taunt
- Taunt and Bluster
- Taxila
- Tbone
- Teaching
- Team Up!
- Teamster
- Teamwork
Advertisement
Local Sitemap
Advertisement