Skills are traits that a character can learn giving them the power to do something competently. Skills can be improved with training or experience. They include the talents that identify a character archetype and are the attributes that allow you to test against for certain feats. Climbing, languages, gambling, haggling over prices, and socializing are all examples of skills.
B346 has rules for Taking Extra Time.
In general skill levels translate to
- Average: 8 - 13; people making a living with the relevant skills 12-13
- Expert: 14+
- Master: 20 - 25; it is counter productive to go for a skill this high. Time (and points) is better spent in “subsidiary” skills, related advantages, or Techniques.