Cost: [-40]
Slave Mentality (B154) is a mundane mental Disadvantage that means you require a "master" to give you orders and are confused and ineffectual when such a master is not available.
ways to incur[]
from Puppet (limitation) on Mind Control
from Dominance
vs Duty[]
B151 indicates that
Free will[]
- Minion is free (not +50%) for characters who are nonsentient (IQ0) or have Slave Mentality
- Puppet conversely, has different alternative to IQ 0: either Reprogrammable or Involuntary Duty
- B263 Automaton meta-trait includes Slave Mentality, and is explicitly called out in Basic/Magic as guaranteeing beings lack free will ("intelligence" IQ1+ was changed to "sapient" IQ6+ from basic to magic, due to Animal Control spells being added
Counter Advantage[]
- No(t) Slave Mentality
Zombies[]
M152's Undead Templates created via M151 Zombie (spell) all have Automaton and thus Slave Mentality.
- they all have Indomitable too though, making them immune to social skills in normal situations, requiring empathy advantages to use them
- they have Reprogrammable which is probably how it's possible to give them commands, B150 "slavishly to the letter" (no creative interpretations)
- since they are still sentient they can still have interests in doing things besides following programming
- being Incurious as Automatons are though, they probably will not be interested in the external world
- being unimaginative (Hidebound) they probably will not be interested in the internal world
- being Incurious as Automatons are though, they probably will not be interested in the external world
- since they are still sentient they can still have interests in doing things besides following programming