found on Powers 172
per Psi Techniques:
- always add enhancements if possible, instead of removing limitations. For example, an ability that has Short-Range 1 as an inherent limitation could not use a -1 psi technique to remove it. It would have to use a -5 psi technique to add Long-Range 1. This is not always efficient – so be it!
reduced fatigue[]
http://www.sjgames.com/pyramid/sample.html?id=5782
- Another common option is a reduction to the FP cost to use the power's abilities under the right conditions. This lowers all FP expenditures for any reason: regular use, extra effort, stunts, and anything else the GM comes up with.
see also[]
- Getting Really Tricky to boost -1 per +10% to -1 per +20% you need only halve the level of the base advantage.